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3D Engine

Creating “Stadtmitte in VR” – A Technical Perspective

Creating the virtual reality experience of Berlin’s Stadtmitte subway station was a valuable experience for us. Over the course of a little more than 6 weeks, we had a relatively short time for developing this gamified and immersive experience and it provided quite a few unique challenges for us. Our Marcus Bösch already talked about how to design a playful VR experience. This post will focus more on the technical issues we faced. Since we were targeting for multiple platforms and

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