News from creators for creators

Company

DNIe VR Pop Up Store in Berlin 2018

September is becoming our favorite month. For the past three years, we created a VR week in September, including a VR conference as well as this VR Pop Up Store in the heart of Berlin/Kreuzberg

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Fader

NEW FADER UPDATES

Last week, we unveiled the new version of our VR platform Fader. It features a new and improved editor and a 360º media library that allows you to share 360º media assets with other Fader users and browse through our public dataset of immersive content.

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Fader

Project #360Lieblingsort

This world is a pretty huge place. You might have found that out by now already. Besides all the obvious touristic highlights there are so many places that need to be discovered. We want you to help us find these places.

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Events

VR Healthcare Meetups

We went to several Healthcare Meetups over the past three weeks, showcasing our healthcare prototype and listening to talks about how VR can be utilized for healthcare purposes:

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Fader

Fader Updates And Come Meet Us At Our Pop-Up Store In Berlin

Our product Fader has been co-funded by Google’s Digital News Initiative (DNI). We (Vragments) have been able to team up with Germany’s international broadcaster Deutsche Welle in Bonn and France-based international broadcaster euronews in Lyon to focus on defining user-driven feature requests, testing iterations with journalists and building a solid technical infrastructure to launch a platform for immersive storytelling. Fader is a journalistic product, enabling storytellers to create and publish 360º/VR stories easily and fast. For more than a year now, the DNI-team has been nothing but supportive,

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Fader

Fader On Mobile Browsers – A Status Update

UPDATE: Video has returned on mobile platforms on iPhones with iOS 11.3+ Patience is a virtue. Currently, the most recent update for Chrome 65 (65.0.3325.109) for Android browsers is being rolled out. Unfortunately, this release introduced a bug for WebVR sites. Fader is affected by it, too. At least for now. The symptoms are: very slow vertical rotation and no horizontal rotation. This is a bummer, since we know our users would like to enjoy Fader stories on their phones, not just

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AR

How We Prototyped Our First AR App In 5 Days (Part 3/3)

In December, we went to Potsdam for five days to create an AR prototype. This is the final post about how we went about it. You can read the first and the second part, in case you missed it. Our goal was to learn more about the technologies behind ARKit and ARCore, understand potential use cases and to build an app that users can try out. After going through Google’s UX design process methodology (steps are: Unpack, Sketch, Decide, Prototype, Test), we finally ended

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