We are currently testing sharing options for #faderstories

Here’s a Fader story inside our blog! You can now share your stories created with Fader via iframe tag on your blog or web site. When you’re happy with your results, just set your project to be publicly visible. Cool thing is, improvements and added features get into your posts without any added efforts. We Read more about We are currently testing sharing options for #faderstories[…]

Fader

We’ve been working on Fader for a few months now. So what do we aim for with Fader? Fader allows journalists with little or no programming skills to create VR experiences easily and fast. With Fader, we want to specifically cater to journalists who can use their already existing content (anything from 360° videos/photos, but also text, audio, Read more about Fader[…]

Coming full circle at this year’s Techraking event in Berlin

Wow, it has already been one year since we last attended a Techraking event in Berlin. Last year, the event actually inspired us to start VRagments, so it was a big deal to us. Since then, we’ve been to a few more Techraking events, one in Paris and one in D.C. The event in Paris was exciting Read more about Coming full circle at this year’s Techraking event in Berlin[…]

Talking immersive journalism at re:publica

This year, re:publica celebrated its 10th anniversary and our team was present in a few of the panels. Marcus, Stephan and Linda talked about the challenges and great opportunities of immersive journalism, immersive arts, how art is changing the internet and of course, we discussed our product idea Fader. As a co-founder of The Good Read more about Talking immersive journalism at re:publica[…]

Adding Social Media into VR?

Over the past months, we have seen numerous examples of VR storytelling approaches – be it 360 video or in CGI (for updates, follow us on Twitter or check out our weeknotes – we try to keep you informed at all times). I am convinced that virtual reality can add value to news stories – or Read more about Adding Social Media into VR?[…]