In the first part of our 360º production guide, we learned more about 360º storytelling and what specific equipment to use. The second part was dedicated to 360º story production tips on our platform Fader. In this third and last part, we will have a closer look at some bigger questions, like: What’s in it for us as journalists? Why do we need to care about 360º storytelling? Let’s dive into 360º As human beings, we are experiencing our three-dimensional
News from creators for creators
In the first part of our production guide, we showed you various 360º cameras and we gave you some first recommendations for shooting in 360º. Now it is time to take your footage and turn it into a beautiful first interactive 360º story.
In this production guide, we will show you one efficient and cost-effective workflow that will help you get your 360º story out. This guide is not all-encompassing, we decided to just give you a few options for the sake of a first overview.
Our product Fader has been co-funded by Google’s Digital News Initiative (DNI). We (Vragments) have been able to team up with Germany’s international broadcaster Deutsche Welle in Bonn and France-based international broadcaster euronews in Lyon to focus on defining user-driven feature requests, testing iterations with journalists and building a solid technical infrastructure to launch a platform for immersive storytelling. Fader is a journalistic product, enabling storytellers to create and publish 360º/VR stories easily and fast. For more than a year now, the DNI-team has been nothing but supportive,
UPDATE: Video has returned on mobile platforms on iPhones with iOS 11.3+ Patience is a virtue. Currently, the most recent update for Chrome 65 (65.0.3325.109) for Android browsers is being rolled out. Unfortunately, this release introduced a bug for WebVR sites. Fader is affected by it, too. At least for now. The symptoms are: very slow vertical rotation and no horizontal rotation. This is a bummer, since we know our users would like to enjoy Fader stories on their phones, not just
Earlier this year, we conducted a VR workshop at Deutsche Welle AKADEMIE in Bonn, Germany. The participants wanted to learn more about immersive storytelling. Within two days, all DW trainees were able to come up with some very creative approaches to 360 narratives.
In cooperation with DW Innovation, Euronews, and numerous members of the international VR community, most notably VR/AR expo organizers DIGILITY, we launch the first VR/360 advent calendar today.
Here’s a Fader story inside our blog! You can now share your stories created with Fader via iframe tag on your blog or web site. When you’re happy with your results, just set your project to be publicly visible. Cool thing is, improvements and added features get into your posts without any added efforts. We added Twitter and Facebook sharing to further help you spread your story organically!
We have been working with the Center for Investigative Reporting on a first Fader use case for months. The outcome is incredible: A three episodes long mini VR series about Debbie McDaniel, a “woman with an extraordinary past.”
These are exciting times for us. Google’s Digital News Initiative has announced their second round of funding and we are proud of being considered yet another time. We aim to build a VR tool – Fader – that turns your story into a VR experience. Easy, fast and web-based!
We’ve been working on Fader for a few months now. So what do we aim for with Fader? Fader allows journalists with little or no programming skills to create VR experiences easily and fast. With Fader, we want to specifically cater to journalists who can use their already existing content (anything from 360° videos/photos, but also text, audio, documents and content they find on social media) and arrange the content according to their needs and then publish their VR story quickly. It all