News from creators for creators
This February, we (Vragments) teamed up with Deutsche Welle to create a VR experience that started in 2017 with an ideation workshop and continued with a prototype workshop.
In December, we went to Potsdam for five days to create an AR prototype. This is the final post about how we went about it. You can read the first and the second part, in case you missed it. Our goal was to learn more about the technologies behind ARKit and ARCore, understand potential use cases and to build an app that users can try out. After going through Google’s UX design process methodology (steps are: Unpack, Sketch, Decide, Prototype, Test), we finally ended
From sketching, deciding all the way to prototyping – this post is the second of three posts in which I’ll explain how we created our first AR prototype.
In December, we went to Potsdam for five days to create an AR prototype. This is how we went about it.