News from creators for creators
Our product Fader has been co-funded by Google’s Digital News Initiative (DNI). We (Vragments) have been able to team up with Germany’s international broadcaster Deutsche Welle in Bonn and France-based international broadcaster euronews in Lyon to focus on defining user-driven feature requests, testing iterations with journalists and building a solid technical infrastructure to launch a platform for immersive storytelling. Fader is a journalistic product, enabling storytellers to create and publish 360º/VR stories easily and fast. For more than a year now, the DNI-team has been nothing but supportive,
Earlier this year, we conducted a VR workshop at Deutsche Welle AKADEMIE in Bonn, Germany. The participants wanted to learn more about immersive storytelling. Within two days, all DW trainees were able to come up with some very creative approaches to 360 narratives.
In cooperation with DW Innovation, Euronews, and numerous members of the international VR community, most notably VR/AR expo organizers DIGILITY, we launch the first VR/360 advent calendar today.
Last week, we held our third annual VR Conference for Journalism and Documentary.
We are honored to see that our VR project „Stasiverhöre – Manipulierte Geständnisse“ has been selected for Deutscher Radiopreis!
Three reports, published in 2015, 2016 and 2017, tell the story of an exciting medium and its road ahead.
Here’s a Fader story inside our blog! You can now share your stories created with Fader via iframe tag on your blog or web site. When you’re happy with your results, just set your project to be publicly visible. Cool thing is, improvements and added features get into your posts without any added efforts. We added Twitter and Facebook sharing to further help you spread your story organically!
We have been working with the Center for Investigative Reporting on a first Fader use case for months. The outcome is incredible: A three episodes long mini VR series about Debbie McDaniel, a “woman with an extraordinary past.”
These are exciting times for us. Google’s Digital News Initiative has announced their second round of funding and we are proud of being considered yet another time. We aim to build a VR tool – Fader – that turns your story into a VR experience. Easy, fast and web-based!
Diving headfirst into that VR rabbit hole, I was given a lot of great VR examples that helped me understand the issues and possibilities of this medium. This list was curated with the help of those people who first introduced me to VR production, so please enjoy their wisdom as did I. 1. The woman pioneering VR cinematography This 30 minute Youtube video is a great primer for everybody coming from regular framed video production – it was the first thing
Here it is: My first attempt at a 360 degree video – constructed, shot and edited within a week. But – thankfully – not without some great help. When I started this project with VRagments last week I contacted a couple of colleagues and friends working in film and picked their brains on VR and 360 degree video production and two of them – one filmmaker, one journalist – decided to join my first project. Working together on this first video helped a lot, as it didn’t
Max Koschyk is a multimedia journalist, currently holding a Deutsche Welle editorial fellowship. For the next four weeks, she will be our #VRsuchskaninchen, produce journalistic VR formats and test the VRagments tool Fader. Versuchskaninchen, das [Noun] (neutral); genitive: Versuchskaninchens, plural: Versuchskaninchen (volunteer for an experiment), guinea pig Exactly one year ago, I would not have thought I might be producing my first VR story by the end of this week. In fact, one year ago, I wasn’t even sure I would
We’ve been working on Fader for a few months now. So what do we aim for with Fader? Fader allows journalists with little or no programming skills to create VR experiences easily and fast. With Fader, we want to specifically cater to journalists who can use their already existing content (anything from 360° videos/photos, but also text, audio, documents and content they find on social media) and arrange the content according to their needs and then publish their VR story quickly. It all
Over the past months, we have seen numerous examples of VR storytelling approaches – be it 360 video or in CGI (for updates, follow us on Twitter or check out our weeknotes – we try to keep you informed at all times). I am convinced that virtual reality can add value to news stories – or non-fictional storytelling in general for that matter. However, the production process still takes a long time, so publishing something in VR quickly and easily is